Entry tags:
Tyranny, meet anarchy
The city of Eantasyl is fortunate in its placement, and is considered old for even an elven city. The streets are some kind of shimmery stone, the buildings neatly arranged and well maintained. It's pleasant, and generally considered a nice place for the rich to retire. There's a noticeable lack of greenery and foliage on the streets themselves - the place is kept very dense, and it's can be guessed that its citizens thought they had enough foliage already. It sits at the base of one of the very first world trees. One could be forgiven for missing the city for the tree - it's several thousand feet tall, and its branches bring shade to more than half of Eantasyl. They do not need gardens. They have enough to spare, up in the sky.
(The leaves are a pain to rake.)
Despite many of its flaws (and there are many) the Sunrise Empire isn't actually a horrible place to live. This place especially. Just steer clear of the government, keep your head down, don't join any rebellions, and don't break any laws, and you'll be fine. Probably. Unless there are dangerous criminals running around, causing trouble.
But that hardly ever happens. The Ministry has it all under control.
(The leaves are a pain to rake.)
Despite many of its flaws (and there are many) the Sunrise Empire isn't actually a horrible place to live. This place especially. Just steer clear of the government, keep your head down, don't join any rebellions, and don't break any laws, and you'll be fine. Probably. Unless there are dangerous criminals running around, causing trouble.
But that hardly ever happens. The Ministry has it all under control.
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Jinx waits, watching Kuvair with one eye and examining the excessively-tough flooring with the other. (The little scanner helps.)
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The excessively tough flooring seems to have several layers to its excessive toughness! The protection's centered around what the scanner says to be... slots. In the ground. They are person sized. Sort of like someone's placed coffins underneath the floor, and then covered them in every protective magical and mundane force they could get their hands on, to keep them safe.
... This is not like an ordinary prison.
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Then she picks up the air-maker. Scanner confirms that all the poison is gone, and no more is going to be added anytime soon?
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The place seems safe, except for the debris and the spike trap over there.
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Now, then. The floor here is kinda complicated, so 'turn it into air' is not going to work very well. Jinx just stands well back and starts to burn down to the coffin with Pow-Pow.
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Kuvair sits up. "Better-ish now, that poison hurts like a motherfucker."
He looks at the thing she's burning to. "That's one of the arcanists, I think. Must be a hell of a prison to even keep them there."
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She checks her scanner absently. Any new surprises on the government-response-team front?
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No, not really. They are really not equipped to get people down here as quickly as they need to. It's built to be the most secure prison in the world, impossible for anyone to easily get to. They're having trouble with it.
So naturally, a gate opens in it.
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That said, whoever this is, they're probably not government...
Jinx keeps burning at the floor. If she needs to she can always swing the gun around. Little scanner, gimme a full workup on strange redheaded woman please.
Oh, also -
"Kuvair, could you get over here right about now?"
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"What the everliving fuck," she says, flatly.
(She is a very enhanced human! Not as enhanced as Jinx, now, and she's got some weird readings and some sort of communication crystal thing at her hip. The communication crystal... Connects to the forum. Logged in as the user Inkspot.)
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"Holy shit! Jinx, she hates the government, too. Not sure if she's on our side, but she definitely hates them. Most famous traitor, uh, ever."
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She keeps burning a hole in the ground, though the spares a nod for Inavet.
"Hihihi, great to meet you, sorry kinda busy, got anything else that can help me get at these coffins? This is slow and it's getting boring."
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"... No, likely not," she says, slowly. "Um. Are you trying to save the immortality victims?"
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Jinx frowns, then shrugs.
"I am trying to free whoever's in these coffins."
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"In order to get their leaders a version of immortality, they sacrifice several people to a living hell for the rest of their immortal lives. If they're keeping living arcanist prisoners in coffin-like things underneath a ton of protections and... what looks like the remains of traps... instead of literal ones, where the person inside is dead, that's probably them."
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"Yep, that sounds about right. If you wanna help, there are some tapes in my green box you should watch so you can pick up my air-transmuter and get to work on a second coffin." She points in the direction of Viridesence's mad science transport device.
"... Wait, on second thought - Kuvair, could you grab the tapes for her? You know where they are, it'll be faster that way. Also, I don't have to worry about her accidentally messing up my box. That would be bad."
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Off he goes, to fetch the tapes.
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Jinx idly taps in a response to a thread about murder parties on her little scanner.
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